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Chinese traditional

Mandarin pronunciation

Cantonese pronunciation

Japanese

Japanese pronunciation

Korean

Korean pronunciation

English

dog's leg extension the form of the keima tsugi hanging connection; the sake bottle rotated 45%

死子

sĭ zĭ

sei2 ji2

上げ石

age ishi

사석

captured stones; see hama

ago

jaw

味道

weì dào

mei6 dou6

aji

potential

?

èr weì

? mei6

味が悪い

aji ga warui

bad aji

味消

aji keshi

destroying aji

空角

kōng jiăo

hung1 gok3

空き三角

aki sankaku

빈삼각

empty triangle; compare guzumi

坏棋

huài qī

空き隅

aki sumi

빈귀

empty corner

悪手

akushu

악수

bad move

甘い

amai

무르다

slack [same character as sweet]

余り形

amarigatachi

Attacking sequence that looks good but accomplishes little

余し

amashi

Allowing the opponent to take good points, taking space in compensation

煽る

aoru

pressure

足が早い

ashi ga hayai

발빠른

fast development

打吃

dă chī

da1 hek3

当たり

atari

단수

tansu

atari-a stone or stones will be taken in the next move. Often used as a warning, like "check" in chess.

当て

ate

same as atari

当て込み

atekomi

wedging in

厚味

hòu wèi

hau5 mei6

厚い

atsui

thick

厚味

hòu wèi

hau5 mei6

厚み

atsumi

두터움

thickness

番碁

bango

match with set number of moves

盤面五目勝ち

banmen gomoku kachi

반면오목승

a win by 5 pts on the board i.e. without komi

バタバタ

bata bata oiotoshi, ton-ton

capturing after a series of ataris

?

zhèng

帽子

boshi

hat, cap

棒スギ

botsugi

일자이음

three-stone column or row

ブツカリ

butsukari

same as tsukiatari

讀秒

dú miăo

duk6 miu5

秒読み

byō yomi

초임기

time where X no. of moves must be made in Y amount of time

??

jiē bò guī

jip3 ?

チギリ

chigiri

capturing the tail of a group

チキリトビ

chikiri tobi

same as hazama tobi

中国围棋协会

中国棋協会

chuugoku ki kyōkai

長生

cháng shēng

cheung4 saang1

長生

chōsei

eternal life i.e. super ko in Ing terms

挑戦試合

chōsen shiai

도전시합

championship match

tiăo zhàn zhĕ

挑戦者

chōsensha

도전자

challenger for a title

中盤

zhōng pán

jung1 pun4

中盤

chūban

중반

chung ban

the middle game

中国流

chūgoku ryu

중국류

Chinese fuseki

中盤

zhōng pán

jung1 pun4

中押

chūoshi

분계승

winning by resignation

超大飛

chāo dà fēi

chiu1 daai6 fei1

大々桂馬

daidai geima

대대계마

a grand knight's move; four horiz and one vert or vice versa

?

piàn zhāo

pin3?

だまし手

damashite

속임수

trick move. compare hamete, gomakashite, and inchiki te

單官

dān guān

daan1 gun1

駄目

dame

공배

gongbe

an intersection owned by neither opponent; a liberty

駄目ズマリ

damezumari

공배메꿈

liberty shortage

duàn

dyun6

dan

the ranking above kyu and below professional dan; generally 1 – 7 (or 9); 7 is high

團子

tuán zĭ

tyan4 ji2

団子

dango

dumpling

de

pushing in

沖斷

chōng duán

chung1 dyun6

出切り

de giri

나기껀

pushing and cutting

エグリ

eguri

gouging out ... robbing the opponent of a base/eye shape

フクラミフクレ

fukurami, fukure

swelling

振り替り

furikawari

바꿔치기

fusa

blockade

布局

bù jú

bou3 guk6

布石

fuseki

포석

posŏk

the opening portion of a game

外勢

wài shì

ngoi6 sai3

外勢

gaisei

외세

眼形

yăn xíng

ngaan5 ying4

眼形

gankei

안형

下駄

geta

장문

圍碁

wei qī

? kei4

go

바둑

go

碁石

go ishi

go stones

棋盤

qī pan

碁盤

goban

바둑판

badku pan

a go board

碁盤勝負

goban shōbu

a five-match series

互角

gokaku

호각

well-matched

棋合

qí hé

kei4 hap6

碁笥

goke

go bowls

棋合

qí hé

kei4 hap6

碁器

goki

go bowls

ゴマカシ手

gomakashite

속임수

trick move. compare hamete, gomakashite, and inchiki te

五目中手

gomoku nakade

playing at the vital point of the bulky five shape

五子棋

wŭ zĭ qí

ng2 ji2 kei4

五目並べ

gomoku narabe

오목

omok

five-in-a-row; a game played on a go board, the first player to get five in a row wins.

碁聖

gosei

기성

go saint (one of the newspaper tournaments)

後手

huo shuo

後手

gote

후수

husu

a passive move; a move which does not need to be answered

後中先

hoù zhōng xiān

hau6 jung1 sin1

後手の先手

gote no sente

a gote move preparing a sente followup

愚形

yú xíng

yu4 ying4

愚形

gukei

우형

bad shape

グルグル回し

guru guru mawashi

a reverse ladder

グズミ

guzumi

마늘모

a (good, honte) move that becomes the apex of an empty triangle

逆込み

gyaku komi

points given to black

逆先手

nì xiān shŏu

ngaak6 sin1 sau2

逆先手

gyaku sente

역선수

same as gyaku yose

逆先手

nì xiān shŏu

ngaak6 sin1 sau2

逆ヨセ

gyaku yose

역끝내기

a gote move that deprives the opponent of a sente move

haba

width

這い

hai

crawl on first or second line

ハマ

hama

captured stones

嵌まり

hamari

a move that falls for a trick move

嵌め手

hamete

trick move. compare hamete, gomakashite, and inchiki te

半劫

han kō

a ko which is worth half a point

半目

han moku

반집

half a point

半目勝負

han moku shōbu

반집승부

a game decided by half a point

花六

hana roku

매하육공

flowery six the dead shape; a rabbity six

鼻付け

hana zuke

코붙침

nose attachment

看花劫

kàn huā jié

hon1 fa1 gip3

花見劫

hanami kō

꽃놀이패

flowery ko; a one-sided ko

bān

paan1

はね

hane

제침

chechim

a play diagonally from ones stone and orthagonally from the opponents

はね殺し

hane goroshi

killing with a hane

はね返し

hane kaeshi

counter hane (parallel, not the cross cut)

はね込み

hanekomi

hane between two enemy stones

はね継ぎ

hanetsugi

a tsugi after a hane

半眼

hangan

반집

half an eye i.e. needing another move

腹付け

hara zuke

배붐침

belly attachment

jiā

gaap3

挟み

hasami

pincer

反夾

făn jiā

faan2 gaap3

挟み返し

hasami kaeshi

counter pincer

jiā

gaap3

挟み付け

hasami tsuke

clamp

走る

hashiru

run in on the 1st or 2nd line with a knights move; same as suberu

快棋

kuài qī

faai3 kei4

早碁

haya go

속기

fast/lightning go

早生き

haya iki

living quickly

象眼

xiàng yăn

jeung6 ngaan5

狭間

hazama

playing to split at a diagonal one space jump

象飛

xiàng fēi

jeung6 fei1

狭間とび

hazama tobi

diagonal one space jump, same as zoi tobi [zoe tobi???] and chikiri tobi

rùo

yeuk6

へぼ

hebo

약함

weak

へぼ碁

hebo go

a game by weak players

下手

xià shŭo

ha6 sau2

下手

heta

하수

weak

退

tuì

teui3

引き

hiki

drawing back

引っくり返し

hikkuri kaeshi

spinning

dai1

低い

hikui

낮음

low

chāi

chaak3

開き

hiraki

extension

kuān

fun1

広い

hiroi

넓음

wide

緊氣劫

jĭn qì jiĕ

gan2 hei3 gip3

本劫

hon kō

본패

a real ko

本手

bĕn shŏu

bun2 sau2

本手

honte

본수

本因坊

bĕn yīn făng

bun2 yan1 fong1

本因坊

hon’inbō

본인방

holder of the Honinbo title; traditional Japanese go families

掘り込み

horikomi

throw-in

xīng

sing1

hoshi

star point; handicap point

細い碁

hosoi go

lots of intricate situations scattered throughout the board

一合升

ichigō masu

carpenter's square

圍碁

wei qī

囲碁

igo

바둑

baduk

go

活棋

huó qī

wut6 kei4

生き

iki

life

一間

yī jiān

yat gaan1

一間

ikken

한칸

one space i.e. jump

一間挟み

ikken basami

one-space pincer

一間開き

ikken biraki

one-space extension

一間じまり

ikken jimari

one-space corner closure

一間とび

ikken tobi

one-space jump

一盤棋

yī pán qí

yat pun4 kei4

一局

ikkyoku

한판

hanpan

one game

一級

ikkyu

일급

one kyu

いんちき手

inchiki te

속임수

trick move. compare hamete, gomakashite, and inchiki te

院生

insei

원생

apprentice go professional

犬の顔

inu no kao

dog's face shape, also called the sake bottle; dog

一方地

ippo ji

일방지

one and only one large territory

一道

ippon michi

일방

one way street i.e. forced sequence

石の下

ishi no shita

돌아래

under the stones

いって

itte

make losing a semeai by one move

dei6

ji

territory

實地

shí dì

sat6 dei6

地合い

jiai

the balance of territory

和棋

hé qí

wo4 kei4

持碁

jigo

화국

hwaguk

a tie

陣笠

jingasa

the hat shape: 4 stones, 2 empty triangles

實利

shí lì

sat6 lei6

実利

jitsuri

실리

actual profit

序盤

joban

opening game

準名人

jun meijin

준명인

quasi Meijin

定石

dìng shí

ding6 sek6

定石

jōseki

정석

chŏng sŏk

a standardized set of plays resulting in both players having near equal positions; a set sequence.

定先

jōsen

정선

playing with black in all games

上手

shàng shŏu

seung5 sau2

上手

zu

상수

skillful

十番棋

shí fān qī

sap6 faan1 kei4

10盤碁

jūbango

a ten game match

十段戦

jūdan sen

the Judan tournament in Japan

?

qiang

kabe

wall

gài

goi3

被せる

kabuseru

to cover. boshi

shèng

sing1

勝ち

kachi

winning

勝負

shèng fù

sing1 fu6

勝ち負け

kachimake

승부

winning or losing

kado

a diagonal move from an enemy stone

角盤

kadoban

a game deciding a match or that may effect the handicap

抱え

kakae

embracing ... ensuring the capture of a stone

掛かり

kakari

attacking move on a lone corner stone

aat3

掛け

kake

pressing toward the edge

假眼

jiă yăn

ga2 ngaan5

欠け眼

kake me

false eye

欠け継ぎ

kaketsugi

open or hanging connection

格言

gé yán

gaak3 yin4

格言

kakugen

격언

go proverb

烏﹖不﹖

wū gūi bù cū túo

鶴巣

kakusō

crane's nest

構え

kamae

structure

亀の甲

kame no kō

거북이등

tortoise shell

韓国棋院

kankoku kiin

한국기원

hanguk giweon

The Korea Baduk Association

観音開き

kannon biraki

double door, French door, butterfly [also dragonfly???] ogeima twice from hoshi

完敗

wán bài

yun4 baai6

完敗

kanpai

완패

complete defeat

関西棋院

Kansai Kiin

관서기원

the Kansai Go Institution

復盤

fù pán

fuk6 pun4

感想

kansō

post game analysis

辛い

karai

tight move; territory- or strategy-oriented move

絡み

karami

splitting attack

輕棋

qīng qī

hing1 kei4

軽い

karui

가벼움

light

滓石

kasu ishi

junk stones i.e. not worth defending

肩沖

jiān chōng

gin1 chung1

kata

어깨

shoulder

單先手

dān xiān shŏu

daan1 sin1 sau2

片先手

kata sente

one sided sente

堅継ぎ

kata tsugi

solid connection

肩付き

kata tsuki

어깨짚음

shoulder hit

xīng

ying4

katachi

모양

(good) shape

katsura

Japanese Judas tree

??

dà jià

換わり

kawari

compensation

カヤ

kaya

Torreya nucifera or Japanese nutmeg tree

小飛

xiăo fēi

siu2 fei1

桂馬

keima

계마

kyŏma

a knight's move; placing a stone two horizontal and one vertical (or one vert, two horiz) from another stone

桂馬の褌

keima no fundoshi

keima making two tactical threats

桂馬とび

keima tobi

a keima toward the center

桂馬継ぎ

keima tsugi

a knight connection

桂馬渡り

keima watari

a keima connecting two groups

形勢不明

xíng shì bù mīng

ying4 sai3 bat1 ming4

形勢不明

keisei fumei

형세불명

unclear position i.e. possibly even

形勢判斷

xìng shì pàn duàn

ying4 sai3 pun3 dyun6

形勢判断

keisei handan

형세판만

positional judgement

見当

kentō

짐작

guess

淺消

qiăn xiāo

chin2

消し

keshi

삭감

reduction

ki

an old name for go

棋院

qī yuan

kei4

棋院

ki-in

기원

gi-wŏn

a go institution; a go club

氣合

qì hé

気合

kiai

fighting spirit

厳しい

kibishii

severe

棋道

qī dào

棋道

kido

기도

way or spirit of go

棋譜

qī pŭ

棋譜

kifu

기보

diagram or record of a game

利かし

kikashi

forcing move

利く

kiku

to be sente

決まり手

kimari te

the only move

?

shèng zhāo

決め手

kimete

game deciding move

近所劫

kinjo kō

neighboring ko threats, soba ko

duàn

切り

kiri

끊음

cut

扭十字

niŭ shī zì

切り違い

kiri chigai

맞끊음

crosscut

切り返し

kiri kaeshi

crosscut

キリンの首

kirin no kubi

head extension: one further than the horse's hed/neck, or in English, Nessie's neck

棋聖

kisei

기성

go saint: Honinbos Dosaku, Jowa, or Shusaku; the holder of the top title in Japan

棋士

qī shì

棋士

kishi

기사

professional go or shogi player

kizu

wound, defect

小飛

xiăo fēi

siu2 fei1

小桂馬

ko-geima

a small knight's move (the same as a knight's move)

小猿

ko-zaru

a small monkey jump; a knight's move at the edge of the board

貼目

tiē mù

込み

komi

小目

xiăo mù

小目

komoku

the 3-4 point

凝形

níng xíng

凝り形

korigatachi

overconcentrated or heavy

jiān

kosumi

hēi

haak4

kuro

hŭk

black

黑子

hēi zĭ

haak1 ji2

黒石

kuro-ishi

검은돌

gŏm ŭn dol

black stones

黒番

kuroban

학번

black to play

櫛形

kushi gata

the comb formation

九子局

kyushi kyoku

9-stone handicap game

kyū

rankings below dan; 1 kyu is the highest kyu; in Korean, there is only gup

急所

jí suó

急場

kyūba

급소

urgent point

急所

jí suó

急所

kyūsho

급소

urgent point

jié

[kou, variant of kyou]

劫味

kō aji

a position that may turn into a ko

劫爭

jié zhēng

劫争い

kō arasoi

피싸음

ko fight

劫材

cái

劫立て

kō date

패쑴

ko threat

劫材

kōzai kō

ko threat

曲がり

magari

bending

?曲四

pan ? qŭ s?

曲がり4目

magari shimoku

곡사공

bent four in the corner

曲がり付け

magari zuke

a magari around some enemy stones

負け

make

losing, loss

?

mó ? qī

真似碁

mane go

mirror go, mirroring play

万年劫

mannen kō

만년패

ten thousand (i.e. innumerable) ko

yian

me

nun

an eye

yăng

me

eye

眼有り眼無し

me ari me nashi

a group with one eye beats a group with no eyes

眼形

yăng xíng

眼形

me gatachi

안형

eye shape, same as gankei

賭棋

dŭ qī

眼碁

me go

gambling go, so much bet by point

名人

meijin

명인

盲碁

mekura go

blindfold go

証書

zhèng shú

免状

menjō

면장

rank diploma

見合

jiàn hé

見合い

miai

밋보기

two points of mutual equivalence: if a player plays in one, the opponent can play in the other

持ち込み

mochikomi

an invasion which dies without compensation

目外

mù wài

目外し

mokuhazushi

쇠목

3 – 5 point

もたれ

motare

leaning attack

元継ぎ

moto tsugi

connecting a hane at the first line

模樣

mó yàng

mou4 yeung6

模様

moyō

모양

moyang

a widespread net where a player hopes to make territory

瞎劫

xiā jié

無劫

mu kō

invalid ko threat

向小目

xiàng xiăo mù

向かい

mukai

komoku facing komokus [necessarily same color???]

妙手

miào shŏu

妙手

myōshu

묘수

brilliant move

雪崩

xŭe bēng

雪崩

nadare

avalanche (joseki)

投げ場を求める

nage ba o motomeru

던질곳

set the scene for resignation; launch a final challenge in a lost position

投降

tóu xiáng

投げる

nageru

던짐

resign. see toryo

diăn

中手

nakade

playing inside a group to prevent two eyes from forming

並び

narabi

solid extension in a line

日奔棋?

bĕn qī ?

日本期院

Nihon Kiin

일본기원

Japan Go Association

二連星

ni-rensei

parallel 4-4 point opening

2線

ni-sen

the second line

連扳

lián bán

二段バネ

nidan bane

이단젖침

bane

二眼

nigan

two eyes

猜先

cāi xiān

握り

nigiri

routine to decide who goes first

のび

nobi

solid extension

覗き

nozoki

peep

温い

nurui

lukewarm or slack. Lacking effect.

お城碁

o-shiro go

(Japan) castle go, replayed in the presence of a shogun

追い落とし

oi-otoshi

Sacrificing to create a shortage of liberties, then capturing

置き

oki

placement

置き碁

oki go

handicap go

置き石

oki ishi

handicap stones

お好み碁

okonomi go

(Japan) an unscheduled castle game requested by the shogun

重い

omoi

heavy

重い石

omoi ishi

heavy stones

大飛

dà fēi

daai6 fei1

大桂馬

oo-geima

대계마

a large knight's move; three horiz and one vert or vice versa

大雪崩

oo-nadare

large avalanche joseki

大猿

oo-zaru

monkey jump; a large knight's move at the edge of the board

大場

ooba

a large fuseki point or extension

大桂馬掛かり

oogeima gakari

large knight corner approach

大桂馬じまり

oogeima jimari

large knight corner enclosure

おさえ

osae

an attach for blocking

押し

oshi

push

押し潰し

oshi-tsubushi

squashing or crushing

ポカ

poka

blunder

ポン抜き

ponnuki

the shape after a simple capture of one stone by four

楽勝

rakushō

easy win

爛柯

ranka

Japanese literary name for go

ラッパ継ぎ

rappa tsugi

an open connection which protects two stones at the same time

連語

rengo

pair go

両当たり

ryō atari

double atari

両掛かり

ryō gakari

two kakaris against a single corner

両後手

ryō gote

double gote; i.e., for either side

両じまり

ryō jimari

double enclosure

両劫

ryō kō

double ko

両先手

ryō sente

double sente; i.e., for either side

捌き

sabaki

making light, flexible shape to save a group

下がり

sagari

descent (toward the edge of the board)

割いて出る

saite deru

rip through the opponents position

3劫

san kō

three kos

三羽烏

sanba garasu

the three crow formation; three stones set consecutively and diagonally

三番勝負

sanban shōbu

match of best of three

3段バネ

sandan bane

triple hane

三間挟み

sangen basami

three-space pincer

三間開き

sangen biraki

three-space extension

三間高挟み

sangen taka basami

three-space high pincer

三間とび

sangen tobi

three space jump toward the center

3目中手

sanmoku nakade

three-point nakade

3目の真中

sanmoku no manaka

center of three spaces

三方絡み

sanpō garamiō

a three-way attack

3連星

sanren sei

three star points in a row

三々

sansan

the 3-3 point

猿辷

saru suberi

monkey jump; a large knight from the second line into enemy territory on the first line

差込み

sashi komi

thrusting in

左右同形

sayū dōkei

symmetrical pattern

井目(聖目)

seimoku

nine handicap stones

井目風鈴付

seimoku fūrin tsuki

more than nine handicap stones

生死

seishi

life and death

雙活

shuāng húo

seung1 wut6

seki

비김

bigim

a stalemate in one section of the board: play by either player will result in loss of stones, so neither player moves in that area.

seki

stalemate; a local situation where if either player moves, the other will take, so no move is made

関崩れ

seki kuzure

breaking a seki by capturing a nearby group

石塔絞り

sekitō shibori

stone tower; a sequence in which two stones are sacrificed, then one

攻め

seme

attacking

攻め合い

seme-ai

a local capturing race dominated by the number of liberties

攻め取り

seme-dori

being forced to fill in and take a dead group during play

攻める

semeru

to attack

先相先

sen-ai-sen

playing black then white then black

先番

senban

playing black in every game

先二

senni

playing with a one or two stone handicap

先手

xian shuo

先手

sente

선수

sŏnsu

the initiative; a move which needs to be answered

絞り

shibori

squeeze

渋い

shibui

refined

七番勝負並び

shichi ban shōbu narabi

best of seven

征(止長・翅鳥)

shichō

ladder

征当たり

shichō atari

a ladder-forming atari, or ladder-breaking move

指導碁

shidō go

a teaching game

死活

shikatsu

life and death

四劫

shikō

four kos

締め付け

shime-tsuke

flattening down to get a wall

新布石

shin fuseki

new fuseki theory, developed by Kitani Minoru and Go Seigen in 1933

新定石

shin jōseki

a new joseki

新聞碁

shinbun go

games and tournaments sponsored by newspapers

新型

shingata

a pattern not recognized as a joseki

死に石

shini ishi

dead stones

凌ぎ

shinogi

saving a group of stones

bái

baak6

shiro

pek

white

白子

bái zĭ

baak6 ji2

白石

shiro-ishi

흰돌

hŭin dol

white stones

白盤

shiroban

white to play

下手

shitate

weaker player

初段

shodan

first dan level

手談

shudan

a name for go: go allows conversing with the hands, not with the mouth

終盤

shūban

the closing stage

終局

shūkyoku

the end

修策流

shūsaku ryū

the Shusaku opening

側劫

soba kō

a neighboring ko threat affecting the ko fight

袖係り

sode gakari

a corner approach on the second line or sleeve

son

loss

損劫

son kō

a ko threat with a loss

外駄目

soto dame

outside liberty

姿

sugata

shape, formation

suji

correct line or style

sumi

corner

裾空き

suso aki

open skirt; invadable at the edge

裾係り

suso gakari

a corner approach on the second line or hem

捨石

sute ishi

sacrifice stone

捨てる

suteru

sacrifice, throw away

争碁

sō go

Edo period challenge match

立ち

tachi

extension toward the center

互い先

tagai sen

an even game with a normal komi

大差

taisa

a large difference in the score

大石

taiseki

a large group

大斜

taisha

the great slope joseki

taka

a prefix for high

高い

takai

high

高目

takamoku

the 5-4 point

竹節

takefu

bamboo joint; two attached stones opposing two friendly parallel attached stones separated by one space

種石

tane-ishi

seed or pivotal stones

谷が深い

tani-ga fukai

deep valley of territory

襷型

tasuki gata

a sash cord opening; using the same opening in two diagonally opposed corners

手合い

te-ai

the conditions of the game, the handicap

手入れ

te-ire

adding a stone in territory to defend a weakness

手所

tedokoro

a difficult point in the middle game where strategies have to be read out

手止まり

tedomari

the last big move (or the last move)

手順

tejun

the correct sequence

天元

tengen

the center point

脫先

tuo xian

手抜き

tenuki

손뺌

sonppaem

ignoring a move and playing elsewhere

手筋

tesuji

a tactical move; a critical move

鉄柱

tetchū

iron pillar; vertically attaching a stone to a side star point

手割

tewari

breaking down a position by eliminating an equal numbeer of black and white stones to analyze

とび

tobi

a jump

飛び飛び

tobi-tobi

a jump followed by a jump

飛出し

tobidashi

jumping from the opponents territory toward the center

飛込み

tobikomi

a jump into the opponents territory

トントン

ton-ton

oi-otoshi

取り

tori

capturing

潰れ

tsubure

losing a fight

継ぎ

tsugi

connection

次の一手

tsugi-no itte

the next move

継ぎ継ぎ

tsugi-tsugi

a connection followed by a connection

付け

tsuke

attachment

付け切り

tsuke-giri

an attach followed by a cross-cut

付け引き

tsuke-hiki

an attach followed by drawing back

付け越し

tsuke-koshi

cutting across a knights move

付けのび

tsuke-nobi

an attachement and extension

付けおさえ

tsuke-osae

an attach and block

付け下がり

tsuke-sagari

an attach followed by a descend

突き当たり

tsuki atari

a thrust

突き出し

tsuki-dashi

pushing in between two stones

付き抜き

tsuki-nuki

pushing through an enemys position

作り碁

tsukuri go

a game which concludes and is counted; thus, a close game

詰め

tsume

a checking extension

詰め開き

tsume-biraki

an extension preventing the opponent from expanding

詰め碁

tsume-go

life and death problems

つなぎ

tsunagi

connection

ツッパリ

tsuppari

bumping

鶴の巣篭もり

tsuru-no sugomori

cranes nest; three dead stones surrounded on three sides by three in parallel and two at the head and foot

トーチカ

tōchika

a (military) pillbox enclosure; a stone each on the 3-5, 5-5 and 5-3 points

投了

tōryō

resign

打ち掛け

uchi-kake

adjournment

打ち欠き

uchi-kaki

a throw-in to reduce liberties or eyes

打ち込み

uchi-komi

an invasion

打ちすぎ

uchi-sugi

over-play

浮き石

uki-ishi

a floating group; a group without a base

馬の顔

uma-no kao

horses head; an ikken biraki with a third stone in between but out three points; a dogs head plus one

嘘手

usote

a fake move or move that does not work

薄い

usui

thin, weak

打って返し

utte gaeshi

a snapback

上手

uwate

stronger player

わかれ

wakare

position after a fight

割打ち

wari-uchi

a splitting invasion

割込み

warikomi

wedge

渡り

watari

a linking move

yagura

a turret; four stones in a square, each separated by an ikken biraki

読み

yomi

reading

読み筋

yomi suji

a sequence that must be read out

読みきり

yomi-kiri

complete reading

四劫

yon ko

four kos

よせ

yose

the endgame

寄せ劫

yose kō

a multi-stage ko; an indirect ko

四つ目殺し

yotsu-me goroshi

a simple capture of one stone by four

緩み征

yurumi shichō

a loose ladder

様子見

yōsu mi

a probe; leaving a situation alone

ザル碁

zaru go

poorly played go

zoku

crude, inelegant

俗筋

zoku suji

bad style

Korea Baduk Association (in Korean)

China Go Game Association (in Chinese and English)

Japanese Nihon Ki-in (in English and Japanese)

American Go Association (in English)

San Francisco Go Club (in English)